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Star wars galactic battlegrounds windowed mode
Star wars galactic battlegrounds windowed mode






star wars galactic battlegrounds windowed mode

Note: Only works if stretching is enabled. Automatic mouse sensitivity scaling - (Requires 'handlemouse=true') Vertical synchronization, enable if you get tearing - (Requires 'renderer=auto/opengl/direct3d9') Note: Does not have an impact on the game speed, to limit your game speed use 'maxgameticks=' Real rendering rate, -1 = screen rate, 0 = unlimited, n = cap Windowboxing / Integer Scaling - (Requires 'handlemouse=true') Maintain aspect ratio - (Requires 'handlemouse=true') Run in windowed mode rather than going fullscreen Note: Can be combined with 'windowed=true' to get windowed-fullscreen aka borderless mode Override the width/height settings shown above and always stretch to fullscreen

star wars galactic battlegrounds windowed mode

Stretch to custom resolution, 0 = defaults to the size game requests Use the following settings to adjust the look and feel to your liking Thanks FunkyFr3sh I seem to be crashing with these settings. Make sure you put the ddraw.dll back into the folder if you should ever open the config program. Note: The config program doesn't support this new ddraw.dll yet so it will override it. Here is a example config for 2x scaling: When you mention using 2x or 3x scaling, how is this accomplished? I don't see it in the ddraw.ini and I don't happen to have a Scaling folder in my Dune 2000 directory. I'm not very familiar with direct draw, but I can read an ini file. Hi I'm running Gruntmod on a 2K monitor and I'm trying to get the graphics to scale up. You don't need it anymore cause the new renderer will not use it at all. Videobackbuffer is now always disabled, that's right. You can also download more shaders, check the readme file in the Shaders folder. If you use 2x or 3x scaling then maybe use the xBR or xBRZ shader, these are looking amazing (But you need a good graphics card for them, old intel graphcis card can't do it).Īll the new resolutions that are showing on the bottom of the list are 2x 3x 4x (Integer scaling) resolutions, you can use these for xBR and xBRZ.

star wars galactic battlegrounds windowed mode

I did not include linear cause it's too blurry, but I added cubic instead. You can change your scaling method via ddraw.ini shaders.








Star wars galactic battlegrounds windowed mode